Post by yomiomiomi on May 27, 2015 13:58:16 GMT -7
Of course the basic: Tournament. Minimum of 4 people joined for it to start. I don't think I really need to explain a tournament. But at the end, add a prize selection for the winner. Maybe money, experience/skill points, cool accessories, special skills, etc. etc.
Survival: Similar to a normal tournament, except, the winner of the first fight goes on to fight again until he loses, at that point, the person who beat him takes on his spot and fights until they lose or until the tourney is over.
Personally, I'd really love to see 2v2 tournaments. So I'll just throw that out there.
War Free For All: Players are summoned to a large arena or battleground and the goal is simple, to collect as many kills as possible. The top 3 players with the most kills gain a temporary title with a slight stat increase. As well ass increased Zenni gains.
Planet Defense: players are summoned to an area with a large amount of NPCs to(such as saibamen, or another race. Idk, I like the idea but I can't think of a way to make it work for all players of all worlds. Maybe have a certain way it's triggered for each world. Maybe if there's a system similar to NNG's Golden Age and if you get 2-3 in a row your world gets a message like 'Foreigners heard of a prosperous world and are coming to take the prosperity for themselves. Defend your home!'
King of the Hill: 2-4 teams, each team must remain in a designated area for a large amount of time, the longer they stay, the more points they gain. The more member of that team in the area the more points they get. They seize gaining points when at least two enemies enter the area
Warlord: Similar to war, but players who get large kill streaks gain stat bonuses to conquer the field. Stay bonuses cap at 5 kills so it doesn't become to overwhelming, those people with 5 kills or Warlord status are worth 2/3 kills to give the losers an advantage
Invasion: players who decide to join are summoned to an area populated by super powered NPCs. Like maybe (Frieza + Ginyu force and such) and players team up and fight them. At the end, they get a lump of exp, money, etc.
Face Off: Two teams face off against each other, in groups of 4-6. Each team starts at a random point. The goal is to kill the other team. However, each team is assigned a team leader, and a co leader. Unlike normal members who are worth 1 kill/point, co leaders are worth 3 points and team leaders are worth 5 points. The objective is to reach 40 points before the other team or to finish the game with the highest amount of points.
Don't know what to call it but: A Free for All event where one person has to find and grab a Dummy Dragonball, and hold onto it for 20-30 seconds. If he is killed or enters critical state, the dragonball is removed from his person and placed below the last tile he was on for someone else to pick up. That person again, must hold onto it for 20-30 seconds as other players in the event hunt them down.
Feel free to put your 2 cents in! Somewhere along the line I stopped naming the possible rewards because I'm not sure the exact systems that will be in, but feel free to leave ideas about that as well!